Max Payne 2: The Fall of Max Payne follows its titular character, the apathetic, pill-popping, whiskey-drinking, now reinstated detective Max Payne, as he inflicts pain (or Payne, if you will) on bad men.
Following Remedy Entertainment has been a pleasure since the studio's early days and just like the rest of the film-noir enthusiasts, we're excited for what the future holds, both for the Max Payne series that has been lying dormant for some time and for the studio behind it. The studio has carried on making gloomy, somewhat reality-bending experiences since then with gems such as the Twin Peaks-esque horror gem Alan Wake, the time travel action saga Quantum Break, and the upcoming Twilight Zone-inspired action game Control.
All of these factors have been praised by critics and gamers since its launch but despite releasing to positive reviews it didn't get the reception sales-wise that it deserved.įew have nailed a dark narrative the way Remedy Entertainment did with the Max Payne series before parting ways with its publisher Rockstar. Remedy Entertainment's Max Payne 2: The Fall of Max Payne is an example of the latter with its incredible narrative, its grand, film-noir style New York City setting, fantastic gun-play, groundbreaking gameplay mechanics, and amazing visuals. There are games that fit their genres and then there are games that define their genres.